/// Anki Brings Videogames to Life With Robotic Toy Cars

October 17, 2013  |  All Things Digital


Anki co-founder Hanns Tappeiner places two palm-sized toy cars onto a flat, rolled-out mat and gives them a little shove. They start zooming around the inside of a D-shaped track that’s printed on the mat. They accelerate next to each other, weave and leapfrog each other, and speed along perilously close to one another. They’re showing off. Tappeiner’s co-founder, Boris Sofman, reaches down and grabs one of the cars off the vinyl track to interrupt the sequence, then places it back down. The car zooms around the track to catch up with its buddy and goes back into demonstrating its maneuvers. That’s the first stunt of Anki Drive. Two little toys that look like they belong on any car-loving kid’s shelf, seem to magically come to life. The only human intervention is opening up the Anki app on an iPod so it can run the car demo mode over Bluetooth low-energy signal. You could say Anki is not like anything you’ve seen before — but it’s totally like what you’ve seen before. It’s just that, in the past, the racing cars would have been on a video-game console or at a carnival

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Anki Brings Videogames to Life With Robotic Toy Cars

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