/// Toys and Apps Are Yet to Play Nice Together

February 8, 2013  |  All Things Digital

Last year, trying to show how the toy industry could remain relevant in the tablet age, Hasbro Inc. unveiled an iPad-enhanced version of its classic Game of Life. Instead of spinning a wheel in the center of the board game to take a turn, players spun a wheel on the iPad. The idea bombed. And it wasn’t alone.

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Toys and Apps Are Yet to Play Nice Together


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